Art Fix - Noctis - horror/steampunk 5e/2024 campaign setting
A project in Hollywood, CA by Nathan McCoy002days
:
16hours
:
37minutes
Status: Active
Replace AI Art for the Noctis campaign book, (5e/2024, also proposed adaptations for DC20 and Daggerheart).
Backers: 18
Average Daily Pledges: $38
Average Pledge Per Backer: $102
Funding: $1,836 of $18,200
Dates: Mar 14th -> May 3rd (50 days)
Project By: Nathan McCoy
Backers: 18
Average Daily Pledges: $38
Average Pledge Per Backer: $102
Funding: $1,836 of $18,200
Dates: Mar 14th -> May 3rd (50 days)
Project By: Nathan McCoy
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Latest News
Thanks for your support! Here's where we are...
April 28th - via: kickstarter.com
Hey everyone! we have about 5 days left in the kickstarter and it hasn't taken off like I had hoped. My work schedule didn't allow for the type of social media that I needed to do. However, I really wanted to thank each of you for helping me...... (Read More)
Meet Our Proposed Map Maker!
April 15th - via: kickstarter.com
Happy Monday everyone! I will start making these updates often and introduce the proposed artists I would like to hire to fix the Art for Noctis. I found this gentleman through Facebook and was blown away by his map art (link below to his page).... (Read More)
Where Noctis Fits in the Horror Genre?
April 7th - via: kickstarter.com
In between more of an episodic evil/creepy play of Ravenloft but not as inevitable as the cosmic horror of Call of Cthulhu, fits Noctis! Helping players make complex character concepts that may be at odds with themselves, and faced with tough... (Read More)
Page Examples for your pleasure!
March 31st - via: kickstarter.com
So a new backer wanted to see some page examples and it occurred to me that I haven't really put up a lot of proof pages. So here's some screen-grabs. Most of the art in these examples are placeholder pics (AI). I've got some other pages that... (Read More)
Let's Make Noctis Limited Dice!
March 21st - via: kickstarter.com
So it took me longer than I expected. I decided to force myself to learn Blender. I normally use Cinema 4d or Maya, but just figured I'd be able to JUMP RIGHT IN! (wrong). Took me a little bit to adapt. Still not the best rendering. I'll... (Read More)
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